No Man's Sky Pc Save Game Editor
NomNom
Introduction
NomNom is a savegame editor for No Human being'southward Heaven, only also shows you boosted information effectually the data y'all're well-nigh to change. You lot tin can also hands await upward each detail individually to examine its attributes, independently of a savegame, or become other useful information that are not related to a specific i (just enhanced if i is loaded).
You will almost certainly find a similarity to the editor by goatfungus but when this project started information technology was the only ane and the general layout works well, so why reinventing the wheel? But there are features missing I'd similar to have and (in my eyes) bad usability in some areas. I as well wanted to take a identify where I tin directly run across how good my stats are, without searching through an online wiki or such. Therefore I started my own projection for fun and here we are.
State of Development
The source code volition exist available at the primeval past moving to the beta land.
NomNom is currently in a blastoff country. This means for yous that things may be a little buggy and the UI is definitely non final. If you encountered bugs or when you recall something doesn't work as expected or could be improved, let me know!
All available features are tested while implemented only mistakes tin can happen, so be aware of that and backup your saves!
The current roadmap is a mix of characteristic polishing and some new features. The polishing will exist fixes where something is cleaved, extensions where possible or needed, and of course the UI updated.
Parts of this README might be designed for the concluding production, so have a look at the FEATURES file if you want to know exactly what's already implemented.
Features
The features of NomNom can be divided into the dissimilar principal parts you'll see below. A detailed list can be found in the FEATURES file.
- Manager Manage your saves!
- Automatic backup and recovery (in case you lot spiral something upward).
- Save your salve as human being-readable JSON.
- Copy, movement, and swap slots to another.
- Transfer your salvage to another platform you own the game on.
- Delete your save.
- Editor Edit your relieve for your needs!
- Ability to edit cross-save rewards from Expeditions, Twitch Drops, Titles and more.
- Ability to manage fleets, modify information values like currencies and stats, and organize inventories.
- Ability to fast travel to any organization you like and trigger space battles.
- Ability to customize appearances.
- Ability to edit your knowledge and recorded experiences.
- Ability to edit the raw JSON (for advanced users).
- Guide Useful tips!
- What to expect in systems with specific races, wealth, etc.
- Catalogue Explore all the items!
- Merely as in game, wait up items and go additional data about it.
The images are from version iii.0.0.eight-alpha.viii. More and mayhap newer can exist found here.
Getting Started
Requirements
- Each platform has anchor file patterns to bank check whether information technology'due south worth to wait further into the default directory of a platform (or a selected one) or not. This must be in or one directory beneath the selected one.
- NomNom is compatible with almost every platform of the game:
- GOG.com (PC)
- File Patterns: save*.hg
- Notes: Same file format as Steam. Even though everything in NomNom is labeled with Steam, you tin use information technology without restrictions.
- PlayStation 4
- File Patterns: memory.dat, savedata*.hg
- Notes: The new salvage streaming organization is but supported by SaveWizard! If y'all still employ an older version of the game, SaveWizard and Relieve Mounter are supported. Results of other tools may or may not piece of work.
- PlayStation 5
- Notes: This version of the game is non supported due to restrictions on the console itself. By playing the PlayStation 4 version on it, you can still salve edit with a few additional steps.
- Steam (PC)
- File Patterns: save*.hg
- Microsoft Store (PC)
- File Patterns: containers.index
- Notes: Reloading of modified saves while the game is running does not work and y'all practise not come across an updated timestamp.
- Xbox One/Series X|S
- Notes: Non straight supported but tin hands accomplished with cloud sync via the Microsoft Store. The synchronisation is triggered brusque afterwards you shut the game.
- GOG.com (PC)
- The latest version of NomNom is built with Leviathan iii.90 in heed just is compatible with Beyond 2.11 and up. If yous utilize it with a game version branch above (e.1000. 4.0), things should work as usual in most cases just there can always exist a breaking change. Lookout out for notices about new game updates.
- You demand .NET Framework iv.8.
- Information technology is included in the Windows 10 May 2019 Update (1903) and in a higher place, otherwise you take to download it.
- There will be an upgrade to .NET 6 in the futurity but you can already download the required .NET Desktop Runtime.
Download
- GitHub (NomNom.cipher)
- Nexus Mods
Instructions
- After downloading and extracting the nada file you'll find a few files. All yous demand to intendance about is the executable (
NomNom.exe
) but new folders may exist created at runtime (east.yard. for backups) that will become relevant to you. - Y'all may want to create a shortcut to the executable for easier access.
- Equally the tool includes an automatic backup functionality you don't need to do information technology manually but if you desire to be absolutely save, do it.
- At outset start the tools tries to locate your saves at the default location of each platform simply if that fails, you lot take to select it manually.
- Select a slot.
- Kickoff tinkering!
- Guide and Catalogue will work without loading a save.
Versioning
The versioning is oriented on the game version itself:
- Major mirrors the games major version.
- Minor mirrors the games initial pocket-size version of named updates (e.yard. Synthesis 2.twenty or Outlaws three.85).
- Patch includes new features, bug fixes, updated game avails, and such beside the named game updates.
- Revision serves as public release counter.
Changelog
The consummate history can be found in the CHANGELOG file.
There is also a ROADMAP file with things planned for the hereafter. Information technology's not set in stone merely you will get an idea what is coming next.
License
This project is licensed under the GNU GPLv3 license - see the LICENSE file for details.
If you lot like NomNom and want to support me in its further development, you tin do so here on GitHub, on Purchase Me a Coffee or Patreon or via PayPal. I will appreciate it!
In that location won't be a paywall though. Buy Me a Coffee and Patreon volition likewise be used to keep y'all updated.
The official Discord server volition be the identify where yous volition find all data at one place, first hand. If you need (or want to offering) help, found a bug, have a proffer, or something else regarding NomNom, you volition find, or can post it there.
Issues created here on GitHub, at Nexus Mods, or send to me via another channel will of grade also be addressed.
- Christian Engelhardt (zencq) - GitHub - Nexus Mods - Reddit
Credits
Thanks to the following people for their assistance in 1 way or another.
- goatfungus - Kevin0M16 - Inspiration and verifying my own implementation
- hbouma - Explaining how immigration TerrainEdit works
- jeffswt - Algorithm to properly move base of operations calculator
- jaszhix - rogerhnn - Coordinate conversion
- zousug#0826 - Setting upwards the Discord server
- Dr. Kaii - Collaboration to create a common import/export format
- u/Gumsk - Working out how to properly move a salvage from Windows Store to Steam
- u/_lmonk - Explaining how colour customization for Starships and Multi-Tools works
- matthew-humphrey - MetaIdea - Decrypt and encrypt Steam saves
- u/MegaGold_Fighter - Storm21 - Providing valuable data to brand PlayStation support possible
- monkeyman192 - MBINCompiler to extract information from the game files
- Moo#6953 - Helping and verifying to make Windows Store support possible
No Man's Sky Pc Save Game Editor,
Source: https://cengelha.github.io/NomNom/
Posted by: breshearscumn1974.blogspot.com
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